About This Game The Gnomelands of Ventocia are in turmoil! You are the last free Gnome, on a quest to rescue the enslaved Gnomekin from the evil Fairy King and the spells of his Fairy Daughters. Jump, slash, and twirl your way through mystical worlds riddled with Mushroom Monsters, Kittybats, Gorphs, and more. Harness untold magic and recruit new allies to unleash magical mayhem in the final stand against the tyranny of the evil Fairies. 7aa9394dea Title: Gnomes Vs. Fairies: Greckel's QuestGenre: Action, Adventure, Casual, Indie, RPGDeveloper:Prismic Studios LLCPublisher:Prismic Studios LLCRelease Date: 1 Jul, 2016 Gnomes Vs. Fairies: Greckel's Quest Free Download [torrent Full] I've been having an absolute blast playing Gnomes vs. Fairies. It's a fully fledged 3D platformer in the tradition of Mario 64, but it's got lots of RPG elements and hack 'n' slash combat. My experience has been very smooth and I haven't encountered a single obvious bug yet, I can't say for sure because I haven't finished the game, but at this point it seems like all the bugs others mentioned are fixed. The platforming feels solid, combat is simple but it doesn't get boring because there are so many items like grappling hooks and bombs you can use on your enemies. The environments and the Gnomes are cute but there's an overall eerie atmosphere and music. The coolest thing though is every level there are new items to play with, like triple jump boots, shield, fairy wings you can fly with, etc. I haven't found them yet but the trailer even shows airships!The music creator level is worth the price of the game all by itself, to be honest! Really fun!!!It's fairly well optimized and runs with no hitches on my desktop and even runs pretty well on my surface pro 3. It also supported my xbox one controller out of the box!!!The bloom and shader effects might be a bit much, but you can turn them off in the menu if you don't like them.I absolutely recommend this game, and at $9.99 it's a total bargain. It's got a big hub world that connects to multiple subworlds, and it seems like there will be a lot of levels. Some of the reviewers here have more than 20 hours of gameplay so there's a lot of content!Pros: *Nostalgic*Funny*Fast gameplay*Good music*Great level design*Not too hard, not too easy*Many items = many play modes*Developer is all over the community forums answering questions and fixing bugsCons*No multiplayer yet - has it now*No online play yet - has it now*Lighting is a little harsh on some levels - seems fixed. While yes, the game is buggy and full of glitches, I was actually able to still enjoy the game and enjoy the time I've spent with it so far. Once they finish working out the bugs, this will be a fantastic little gem that I hope doesn't stay hidden!Critique Excerpt:"The gameplay is pretty standard fare. You have a weapon and a secondary piece of equipment that can be cycled out. Your weapons consist of a variety of ranged and hand-weapon attacks. And yes, this game DOES do a fair amount of platforming, which is done for the most part rather well. In addition to that once you get past the tutorial levels you are introduced to the Gnome\u2019s city which serves as a safe hub where you can speak with NPC\u2019s, explore shops and purchase equipment. However, this game touts controller support and will push it in your face at every possible opportunity. Even to the point where they have an NPC telling you about how the game supports controllers. I have no idea whether they were being serious or telling a joke, but I thought it was funny as hell."See my full critique here:https:\/\/youtu.be\/9XO-HDKtvYA. It's a buggy mess in its current state. Had an itch for a good collectathon platformer game after seeing some vids on Yooka Laylee, bought this because it fit the bill. Unfortunately, it's in rough shape at the current time. The dev is pretty active about fixing issues that people report, and that's good on him. However, The sheer number of bugs and issues in the game is staggering. I've reported quite a few myself, but every time I open the game I find more and more. Let's talk about the gameplay, as bugs can be fixed. You've got a pretty standard collectathon platformer here. There's lots of different objects to find in the levels, with varying levels of difficulty required to collect them. It's all pretty standard, there's nothing that I've seen that introduces anything new to the genre. Combat feels pretty fluid, you'll be weaving in and out of battle with the various creatures. You'll often times find yourself getting hit without much warning though, which can be frustrating. The platforming is hit or miss. Vertical climbing feels the most challenging, you can clip on the edge of platforms and have to repeat jumps often. Precision jumps to specific points, such as a pole, are difficult at times as well. The level design is alright, there's decent variation in how the levels are arranged. There's a lot of reused assets for every theme (ice, fire, etc) world though. The music for the game is probably my favorite part, he did a very good job with the sound track. Even ignoring the bugs, it's a very generic platformer. You can find better, or wait for Yooka Laylee.. While yes, the game is buggy and full of glitches, I was actually able to still enjoy the game and enjoy the time I've spent with it so far. Once they finish working out the bugs, this will be a fantastic little gem that I hope doesn't stay hidden!Critique Excerpt:"The gameplay is pretty standard fare. You have a weapon and a secondary piece of equipment that can be cycled out. Your weapons consist of a variety of ranged and hand-weapon attacks. And yes, this game DOES do a fair amount of platforming, which is done for the most part rather well. In addition to that once you get past the tutorial levels you are introduced to the Gnome\u2019s city which serves as a safe hub where you can speak with NPC\u2019s, explore shops and purchase equipment. However, this game touts controller support and will push it in your face at every possible opportunity. Even to the point where they have an NPC telling you about how the game supports controllers. I have no idea whether they were being serious or telling a joke, but I thought it was funny as hell."See my full critique here:https:\/\/youtu.be\/9XO-HDKtvYA. It's a buggy mess in its current state. Had an itch for a good collectathon platformer game after seeing some vids on Yooka Laylee, bought this because it fit the bill. Unfortunately, it's in rough shape at the current time. The dev is pretty active about fixing issues that people report, and that's good on him. However, The sheer number of bugs and issues in the game is staggering. I've reported quite a few myself, but every time I open the game I find more and more. Let's talk about the gameplay, as bugs can be fixed. You've got a pretty standard collectathon platformer here. There's lots of different objects to find in the levels, with varying levels of difficulty required to collect them. It's all pretty standard, there's nothing that I've seen that introduces anything new to the genre. Combat feels pretty fluid, you'll be weaving in and out of battle with the various creatures. You'll often times find yourself getting hit without much warning though, which can be frustrating. The platforming is hit or miss. Vertical climbing feels the most challenging, you can clip on the edge of platforms and have to repeat jumps often. Precision jumps to specific points, such as a pole, are difficult at times as well. The level design is alright, there's decent variation in how the levels are arranged. There's a lot of reused assets for every theme (ice, fire, etc) world though. The music for the game is probably my favorite part, he did a very good job with the sound track. Even ignoring the bugs, it's a very generic platformer. You can find better, or wait for Yooka Laylee.. Me and a friend bought this to play together and we both been trying for almost an hour to type our names in and click connect..... doesn't work with keyboard, xbox 360 controller or rift controllers, is there something we are missing? Also launching with oculus VR doesn't work only steam VR "works". First negative review I've ever left, hoping for help or requesting refund..... So, despite my limited time with this game, I should have left this review months ago.The developer of this game is a hero. I was nervous someday, decided to play this game, something wouldn't work, I complained (in a less than diplomatic way) here on Steam and he ended up patching the thing in a matter of hours. He really deserves every cent he gets.The game is fun. With keyboard it works really well, with controller it works better.I play this game on Linux Mint 18 KDE, with nvidia-375 proprietary driver. The GPU is 750M and it works well enough, so don't be afraid to buy this game so you can play on the go. 750M really is not the strongest kind of card.I also use a desktop with open-source RadeonSI driver, R9 285 card and 2560*1080 21:9 monitor. I think I've only launched this game once on that desktop, but as far as I can remember, the game supports ultrawide resolutions natively, even on linux (for those of you interested). I have to re-check this though.The game is, well, relaxing and fun. Look at some gameplay video on YouTube and if you like the gameplay, you will definetely like the game and the developer behind it.EDIT: I have re-checked performance on my desktop. 21:9 resolutions definetely work out of the box, but there seems to be some performance issues with RadeonSI drivers (Mesa 11.2 stack). I will update the drivers and try again. The card R9 285 is, with RAdeonSI drivers in its' current state not capable of running resolutions aka 2560*1080.. A fun game in a genre that's not seen much these days. It really does have an old school "classic platformer" feel to it. Even more impressive, it was made (mostly) by just one person.With that said, it's also buggy. Some glitches are fun -- speed runners would love this game -- while others can detract from the experience. And while the artistic style is great, most of the levels (within a world) share the same assets and lack a unique theme. Gnomes vs Fairies doesn't compare to big budget games but, then again, it wouldn't be fair to do so.If you're a fan of the genre and interested in indie games then you'll enjoy Gnomes vs Fairies.. Early impressions:I really enjoyed what i've played so far, the way it plays reminds me of Spyro or Banjo Kazooie. Neat looking game, interesting lay out and very pretty for it's genre. It's simple and rewarding at the beginning, the directions are pretty clear on what to do. Combat is button mashy, which is great. Jumping is a little floaty and unpredictable, especially in precise jumps. The camera I actually like, excluding the random moments where it zooms up my gnomes butt hole. Honestly for $5 (current week only), why not? I had fun and i'll play more.. Interesting game it's like a old school platform of Kirby meets Zelda with a Mario spin, perfect to play with kids or having a reminiscents of the old school games when you were a kid
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